Core journal

Build in Public

Daily progress notes, lessons, time spent, tags, media, code blocks, checklists, quotes, and embedded references.

Worked on terrain generation.

Moved the prototype from flat test planes into a terrain system that can carry authored landmarks without losing the procedural feel.

Learned

Unity URPTerrain toolsBiome blending

Time spent

2h 15m

Tags

UnityLearningWorldbuilding

Media support: Terrain pass 03, graybox capture, notes on erosion masks

Rebuilt the interaction loop.

Separated input, animation, and feedback so that every pickup, door, and prompt can reuse the same readable pattern.

Learned

ScriptableObjectsInput SystemState cleanup

Time spent

1h 40m

Tags

SystemsRefactor

Media support: Code block, checklist, before/after clip

Studied quiet environmental storytelling.

Collected references for rooms that explain the character without dialogue: tool placement, unfinished work, small personal rituals.

Learned

CompositionProp language

Time spent

55m

Tags

DesignResearch

Media support: Moodboard image set